PostHeaderIcon Yobo Fc Game Console Review/nes Tribute Part 2


In this review, I remind you of what made the NES great and then segway to the new hardware clones. Clones covered: Yobo FC Game Console, Yobo FC Twin, and Gen X Dual Station.

*Update*

TMNT III w…

10 Responses to “Yobo Fc Game Console Review/nes Tribute Part 2”

  • bogart266 says:

    For shits and giggles, when does the patents run on the N64 and PS1? I’d highly laugh my ass of for a console that plays Nintendo, SNES, Genesis, N64, and PS1 games.

  • unearthVII says:

    what hell hell was that noise at 2:58 and 3:00 weird

  • neogeon says:

    that was the camera either focusing or dicking with the tape, lol. This was before I started just using my digital camera with MP4 video.

  • unearthVII says:

    ok cool i thought your place was haunted

  • neogeon says:

    yeah, if you just sink the time equivalent of about $300+ in mods. You can never compare a modded system to a stock system unless the mod is mind numbingly simple like a PSP custom firmware install or something. I’m sure a fully modded Model 1 would rape a fully modded model 2.

  • AGwolf2097 says:

    CCAM is 30 bucks, and the dude in estonia does all the hard work. YOu can’t do the audio mod to the model 1 either due to the low dB levels from the 3channel noise chip. Getting clean +5v isn’t hard either.S-video mod is probably the equivalent of $5-10 worth of parts from radioshack, and 10 minutes of soldering. I did it to two different machines.S-video mod on any model genny (1, 2, 3, CDX, Nomad) looks the same.

  • neogeon says:

    S-video has alot of drawbacks too, like incorrect shadow display amongst other things. I’ve heard .OGGs of the “crystal clear” model 2 and the HDG model 1 back to back and I still think the MD1 sounds better. Plus, don’t those mods usually interfere with Sega CD and 32X compatibility? Composite out of a 32X looks more than good enough for the Genesis IMO. Any more than that and you might as well just view the raw sprites in emulation.

  • AGwolf2097 says:

    CCAM on a Model 2 vs stock HDG Model 1 is a matter of opinion in the end; personally I do love the model 1′s audio, but the CCAM sounds brilliant too. It doesn’t interfere w/ SCD or 32x either.Composite looks terrible. The difference is immediately noticeable in things like waterfalls and the “clear” tubes in Sonic 2. The way the Genesis renders video in composite is HIDEOUSLY blurry, but in S-Video they look almost as clear as an emulator.

  • neogeon says:

    They are SUPPOSED to be blurry, though. The Genesis couldn’t do transparency and had a limited color palette, so they used knowledge of the blurring effect to create intermediate colors (trees in Sonic 2, many places in Earthworm Jim, amongst many other examples) as well as transparency like the tubes in Chemical Plant Zone. If you want it to look like an emulator, you might as well just save yourself the trouble and play it in Fusion, it’s cheaper, faster, and more convenient.

  • AGwolf2097 says:

    I am completely and fully aware that programmers exploited the composite output to feign transparency… I just prefer to have a picture that doesn’t look like someone smeared grease all across my screen. It’s not “supposed” to be blurry, programmers just learned how to work around it.What about the people using the RGB output? it’s the same setup Sega themselves used in their arcade machines, so they got a clear crisp picture.

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